Project🏆 1st Place HHU Game Jam
Terrafix
Planetary Restoration Reverse-Factorio. Developed during the 48-hour Game Jam 2025. Harness the power of nature to heal and recover dying worlds occupied by machines.

GAMEPLAY
PROCEDURAL
UI/UX
THE STACK
Technical Foundation
The core technologies and methodologies that powered Terrafix.
view_in_ar
Unreal Engine
Development with C++ for high-performance systems and Blueprints for rapid game mechanics iteration.
groups
Perforce
Team collaboration and versioning of complex assets in a real-time development environment.
design_services
Figma
UI/UX prototyping and visual conceptualization of the organic user interface.
flare
Custom Shaders
Custom HLSL shaders for procedural terrain healing and atmospheric reclamation effects.
The Vision
Overview
Terrafix redefines the Factorio principle: instead of gray factories, you use the power of nature. As a small, renegade robot, you build a complex, plant-based network based on a specially developed Custom Node System.
Each plant acts as a living module with individual inputs and outputs that must be strategically linked to transform resources and clean the atmosphere.
Gameplay & Tech
biotech
Node-based Growth
Linking plant structures for automated resource flows and energy networks.
shield
Defense & Companions
Defending against enemy waves with the help of a loyal companion.
palette
Visual Reclamation
Custom HLSL shaders visualize mechanical corrosion giving way to blooming life.
inventory_2
Research Table
Strategic development of new plants through found mechanical and organic artifacts.